A shooter game made for the Assembly 2022 Game Jam.

Combines a shooter, a platformer and a bit of a puzzle game. 

Controls:

  • Move around with A/D
  • Jump with space
  • Aim and shoot with mouse

We had mighty plans of making more use of the puzzle aspect of the game where the ship wrecks crop up on the level, such as: grant power-ups when piling up X number wrecks, allow user to collect power-ups by climbing on the wreck piles etc. We ran out of time to implement these mechanics, but it was a fun experiment combining different genres like this anyway.

The game uses a somewhat unconventional tech stack for game development:

Credits:

  • Graphics: Joni Suojanen
  • Music & Sound Effects: Ilkka Saastamoinen
  • Code: Jouko Saastamoinen

Source code: https://github.com/joukosaastamoinen/asm-game-jam-2022

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