Better jump


This game has been in the making for over a year and given that it's a platformer, you'd think that I would've perfected the jump mechanic by this point. But there was at least one important improvement left: the jump height wasn't variable enough for the player to be able to take advantage of it. That's now fixed.

I also made the jump feel a bit bouncier by having the player's head wobble a bit.


Files

tiny-climber-2025-01-24.zip 12 MB
19 days ago

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