Boost mechanic
Tiny Climber » Devlog
I added a boost mechanic to the grappling hook which allows the player to quickly swing over the handle. Previously, the player had to gather speed by swinging back and forth. I think that was a bit boring and also somewhat unintuitive.
I made a swoosh sound effect for the boost using a modular synth plugin called Oscillot in Ableton Live. Here's the patch:
I also tweaked the level so that it now always requires the player to jump before shooting the grappling hook. Through play testing, I've noticed that players seem to do that naturally, and if the level doesn't accommodate for that, they are having a hard time completing the level.
Files
tiny-climber-2025-02-15.zip 12 MB
Feb 15, 2025
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Tiny Climber
Climb a mountain full of deadly challenges and uncover the secret that it holds.
Status | In development |
Author | jouko |
Genre | Platformer |
Tags | 2D, jumping, minigames, Mountains, Pixel Art, Singleplayer |
More posts
- More sound design72 days ago
- Level tweaks and some sound design73 days ago
- New background graphics and other tweaks82 days ago
- Don't go off courseJan 31, 2025
- Better jumpJan 24, 2025
- Save game and extending the levelJan 08, 2025
- Spikes and snowy topDec 20, 2024
- Glider mechanicDec 03, 2024
- Level design and animation passNov 20, 2024
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