Big visual update
Tiny Climber » Devlog
The latest iteration focuses on visuals. The first thing I did was improve the starting screen; there's now a signpost hinting the player where to go. I also tweaked the layout so that it looks a bit more thought out.
The second thing I did was tweaking the palette and improving the procedural grass generation. I first took a screenshot of the game and edited it in Photoshop by hand:
Once I had something that I was pretty happy with, I tried to recreate that in code. I got pretty close:
I'm pretty happy with the end result and I think it's good enough for now. For reference, this is what I started with:
Next, I'll focus on extending the level and trying out some gameplay ideas.
Cheers!
Files
tiny-climber-2024-11-04.exe 15 MB
10 days ago
Get Tiny Climber
Tiny Climber
Grapple your way to the top of the mountain
Status | In development |
Author | jouko |
Genre | Platformer |
Tags | minigames, Mountains, Pixel Art, Procedural Generation |
More posts
- Better ground graphics and longer level1 day ago
- New challenge to level3 days ago
- A bit of polish and under-the-hood work16 days ago
- Ending18 days ago
- Improving the Game Feel19 days ago
- Little Tweaks27 days ago
- Introducing Tiny Climber29 days ago
Leave a comment
Log in with itch.io to leave a comment.